StarCraft enhanced upon its predecessor Warcraft II, which showcased two pretty equivalent playable factions, by introducing asymmetry between the units and systems accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was much like that pioneered within the lesser-recognized 1996 SSI launch War Wind. The device sorts available https://erick184on.bloggosite.com/36410932/detailed-notes-on-starcraft